You can meditate synchronously with these three numbers in your mind, and then your hands will naturally follow, so that you will not be too fast or too slow to grab with your heart. Before the word "start" disappears on the big screen, it will be illegal if you rush to answer in advance.
Because the button of the answering machine button is very small, only one team member in the participating team can be responsible for pressing the answering button, and the other two team members can't get started. In this way, when the team member who presses the button hears the question, he will not answer and will definitely not press the answer machine.
Generally, the answer-grabbing machine starts to grab the answer according to the last 3 numbers. We can meditate on these 3 numbers synchronously with the software in our mind, and then naturally keep up with our hands, so as not to be too fast or too slow.
Ring the bell to prepare. When the knowledge contest enters the stage of rushing to answer questions, the bell-pressing team members should put their right hand (or left hand) on the answering machine and quickly prepare to ring the bell. Meditate on the last 3 numbers synchronously with the software in your mind, concentrate, listen carefully, and keep up naturally. Don't be too fast or too slow.
The answerer is used for 8 players or 8 representative teams to compete at the same time, and is represented by 8 buttons S0 ~ S7 respectively. (2) Set up a system cleaning and answering control switch S, which is controlled by the host. It is used to clear the zero of the control system (the number shows the digital tube to turn off the lamp) and the beginning of the answer. ( 3) The answering machine has the functions of locking and displaying.
2 Set a control switch for the host to control the zeroing of the control system (the number shows the digital tube off the light) and the start of the answer. 3 The answering machine has the functions of data locking and display. After the rush starts, if any player pressesThe answer button, the number is locked immediately, and the number of the contestant is displayed on the LED digital tube, and the buzzer gives sound prompts.
Restrict IP address: By restricting the IP address of participants, prevent the same user from using multiple accounts to grab, so as to achieve the effect of anti-cheating. Verification code verification: You need to enter the verification code before answering the question to prevent malicious programs from automatically grabbing random questions: randomly select the answer questions to reduce the difficulty of cheating.
The other end of the controllable silicon here is connected to the positive pole of the music film. When the controllable silicon is conductive, the music film can be energized and sounded. So as to complete the whole answering function. The music can be triggered as soon as it is powered on, and it can also stop automatically, so there is no need to set a pause button. When the reset button is pressed.
The answering machine can accommodate up to 8 players., the number is No. 1~8, and each team is controlled by a button (S1~S8 respectively), and a system clearing and answer control switch S is set up, which is controlled by the host.
First, determine the planning plan. Determining the planning plan is an important step in the game of grabbing answers. Different questions can be compiled for different topics, such as history, science, film, etc. When choosing a topic, make sure that the difficulty of the question is moderate, neither too simple nor too difficult, and can balance the suspense and gameplay of the game.
First, prepare the questions. You can choose a variety of topics, such as mathematics, Chinese, English, history, etc. After the question is ready, it is necessary to determine the number of participants in the game.Usually, the quiz game is suitable for 3-5 people to participate, so as to ensure the fairness and fun of the game. Next, we need to make the rules of the game.
First of all, the answer game needs to prepare some questions and answers. These questions and answers can come from various fields, such as history, science, sports, music, etc. The questions in the family game can be selected according to the age and hobbies of the participants. Secondly, some answering equipment is needed.
The gameplay of this game is very simple. Parents and children need to prepare some questions and then answer them within the specified time. Parents and children can form groups together to compete for answers. During the competition, parents ask questions, and children need to press the button as soon as possible to answer the questions.
For example, it can be stipulated that only one answer can be rushed at a time, points will be added if the answer is correct, points will be deducted if the answer is wrong, and the player who reaches a certain score first wins, etc. Through reasonable rule design, the game can be more challenging and participatory. Finally, we need to determine the questions to be answered.
Step four, organize participants. The game needs enough participants to play the effect of competition, so it is necessary to attract more people to participate through publicity, invitation and other means. You can post event information on social media or promote it within the team to attract more participants. Step 5, set the reward.
1. The skills of quickly grabbing the answering machine are: predict the question and stay calm.Prediction questions: In competitions and exams, questions usually have certain rules and scopes. By studying and understanding the background and type of the topic in advance, we can predict some possible problems.
2. Get ready to ring the bell. Press the bell to prepare. When the knowledge contest enters the stage of rushing to answer questions, the bell-pressing team members should put their right hand (or left hand) on the answering machine and quickly prepare to press the bell. "Answer" is a competition system that simply uses resources such as computers and network equipment to achieve professional effects through software.
3. Quickly grab when the question is sent out, the first person to enter the correct answer will get a score. Random grab within a fixed time, randomly select a participant to compete for a chair grab: participants surround a certain number of chairs and compete for chairs after hearing the question.
4. The elimination and answer-grabbing method records all the station numbers that rush answers within the set time, and broadcasts the station numbers that rush answers or fouls. The quick snap-up type only records the number of the first grab, whether it is a foul or a normal grab. Direct answer-to-answer type, there is no countdown. You can set the effective answer-to-answer time, and only record the first number of the answer-to-answer.
5. As a result, the Shenyang team grabbed all the questions that could be answered, and almost no questions that could not be answered participated in the robbery. The author later observed and inquired to learn the mystery. Because the button of the answering machine is very small, only one member of the participating team can be responsible for pressing the answering button, and the other two team members can't plug it in.
Answer rules Candidates clickAfter the "Start Answering" button, the system will automatically generate answers, with a total of 20 questions, 5 points per question, and the answer time limit is 6 minutes. After answering, the system will immediately report the time and score of the answer. All operations before candidates press "Start Answering Questions" are not included in the answer time. Each person can answer the question only once.
First, open the search bar to search for keywords and find the official account. Find the anti-drug competition in the search results and click to open. You can jump to the main page through the address provided on the page, or click the drop-down to read the original text. Find the login entrance in the upper right corner of the home page and click to enter.
Hunan Anti-Drug I am the Answer King. The method of modifying the group is as follows: search and follow the WeChat official account of "Hunan Anti-Drug". Click the "Anti-Drug Activity" menu below - "I am the Answer King Competition" to enter the applet.Click "My", and the application for personal information will pop up on the login screen. Click "Allow".
Each person has only one chance to answer the anti-drug knowledge question, and you can't answer the question again after submission. After candidates in the National Youth Anti-Drug Knowledge Competition click the "Start Answer" button, the system will automatically generate answers, a total of 20 questions, 5 points per question, and the answer time limit is 6 minutes. After answering, the system will immediately report the time and score of the answer.
Open the computer browser and enter the address of the official website of Qingjiao Second Classroom in the address bar. Click "Login" on the right side of the page and enter the account and password distributed by the school administrator to log in. The initial password is the last eight digits of the ID card.
The registration method of the Anti-Drug Answer King applet is as follows: Open the Anti-Drug Answer King applet, click the "Me" button in the lower right corner of the home page, and enter the personal center page.On the personal center page, click the "Personal Information" column to see your registration information.
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You can meditate synchronously with these three numbers in your mind, and then your hands will naturally follow, so that you will not be too fast or too slow to grab with your heart. Before the word "start" disappears on the big screen, it will be illegal if you rush to answer in advance.
Because the button of the answering machine button is very small, only one team member in the participating team can be responsible for pressing the answering button, and the other two team members can't get started. In this way, when the team member who presses the button hears the question, he will not answer and will definitely not press the answer machine.
Generally, the answer-grabbing machine starts to grab the answer according to the last 3 numbers. We can meditate on these 3 numbers synchronously with the software in our mind, and then naturally keep up with our hands, so as not to be too fast or too slow.
Ring the bell to prepare. When the knowledge contest enters the stage of rushing to answer questions, the bell-pressing team members should put their right hand (or left hand) on the answering machine and quickly prepare to ring the bell. Meditate on the last 3 numbers synchronously with the software in your mind, concentrate, listen carefully, and keep up naturally. Don't be too fast or too slow.
The answerer is used for 8 players or 8 representative teams to compete at the same time, and is represented by 8 buttons S0 ~ S7 respectively. (2) Set up a system cleaning and answering control switch S, which is controlled by the host. It is used to clear the zero of the control system (the number shows the digital tube to turn off the lamp) and the beginning of the answer. ( 3) The answering machine has the functions of locking and displaying.
2 Set a control switch for the host to control the zeroing of the control system (the number shows the digital tube off the light) and the start of the answer. 3 The answering machine has the functions of data locking and display. After the rush starts, if any player pressesThe answer button, the number is locked immediately, and the number of the contestant is displayed on the LED digital tube, and the buzzer gives sound prompts.
Restrict IP address: By restricting the IP address of participants, prevent the same user from using multiple accounts to grab, so as to achieve the effect of anti-cheating. Verification code verification: You need to enter the verification code before answering the question to prevent malicious programs from automatically grabbing random questions: randomly select the answer questions to reduce the difficulty of cheating.
The other end of the controllable silicon here is connected to the positive pole of the music film. When the controllable silicon is conductive, the music film can be energized and sounded. So as to complete the whole answering function. The music can be triggered as soon as it is powered on, and it can also stop automatically, so there is no need to set a pause button. When the reset button is pressed.
The answering machine can accommodate up to 8 players., the number is No. 1~8, and each team is controlled by a button (S1~S8 respectively), and a system clearing and answer control switch S is set up, which is controlled by the host.
First, determine the planning plan. Determining the planning plan is an important step in the game of grabbing answers. Different questions can be compiled for different topics, such as history, science, film, etc. When choosing a topic, make sure that the difficulty of the question is moderate, neither too simple nor too difficult, and can balance the suspense and gameplay of the game.
First, prepare the questions. You can choose a variety of topics, such as mathematics, Chinese, English, history, etc. After the question is ready, it is necessary to determine the number of participants in the game.Usually, the quiz game is suitable for 3-5 people to participate, so as to ensure the fairness and fun of the game. Next, we need to make the rules of the game.
First of all, the answer game needs to prepare some questions and answers. These questions and answers can come from various fields, such as history, science, sports, music, etc. The questions in the family game can be selected according to the age and hobbies of the participants. Secondly, some answering equipment is needed.
The gameplay of this game is very simple. Parents and children need to prepare some questions and then answer them within the specified time. Parents and children can form groups together to compete for answers. During the competition, parents ask questions, and children need to press the button as soon as possible to answer the questions.
For example, it can be stipulated that only one answer can be rushed at a time, points will be added if the answer is correct, points will be deducted if the answer is wrong, and the player who reaches a certain score first wins, etc. Through reasonable rule design, the game can be more challenging and participatory. Finally, we need to determine the questions to be answered.
Step four, organize participants. The game needs enough participants to play the effect of competition, so it is necessary to attract more people to participate through publicity, invitation and other means. You can post event information on social media or promote it within the team to attract more participants. Step 5, set the reward.
1. The skills of quickly grabbing the answering machine are: predict the question and stay calm.Prediction questions: In competitions and exams, questions usually have certain rules and scopes. By studying and understanding the background and type of the topic in advance, we can predict some possible problems.
2. Get ready to ring the bell. Press the bell to prepare. When the knowledge contest enters the stage of rushing to answer questions, the bell-pressing team members should put their right hand (or left hand) on the answering machine and quickly prepare to press the bell. "Answer" is a competition system that simply uses resources such as computers and network equipment to achieve professional effects through software.
3. Quickly grab when the question is sent out, the first person to enter the correct answer will get a score. Random grab within a fixed time, randomly select a participant to compete for a chair grab: participants surround a certain number of chairs and compete for chairs after hearing the question.
4. The elimination and answer-grabbing method records all the station numbers that rush answers within the set time, and broadcasts the station numbers that rush answers or fouls. The quick snap-up type only records the number of the first grab, whether it is a foul or a normal grab. Direct answer-to-answer type, there is no countdown. You can set the effective answer-to-answer time, and only record the first number of the answer-to-answer.
5. As a result, the Shenyang team grabbed all the questions that could be answered, and almost no questions that could not be answered participated in the robbery. The author later observed and inquired to learn the mystery. Because the button of the answering machine is very small, only one member of the participating team can be responsible for pressing the answering button, and the other two team members can't plug it in.
Answer rules Candidates clickAfter the "Start Answering" button, the system will automatically generate answers, with a total of 20 questions, 5 points per question, and the answer time limit is 6 minutes. After answering, the system will immediately report the time and score of the answer. All operations before candidates press "Start Answering Questions" are not included in the answer time. Each person can answer the question only once.
First, open the search bar to search for keywords and find the official account. Find the anti-drug competition in the search results and click to open. You can jump to the main page through the address provided on the page, or click the drop-down to read the original text. Find the login entrance in the upper right corner of the home page and click to enter.
Hunan Anti-Drug I am the Answer King. The method of modifying the group is as follows: search and follow the WeChat official account of "Hunan Anti-Drug". Click the "Anti-Drug Activity" menu below - "I am the Answer King Competition" to enter the applet.Click "My", and the application for personal information will pop up on the login screen. Click "Allow".
Each person has only one chance to answer the anti-drug knowledge question, and you can't answer the question again after submission. After candidates in the National Youth Anti-Drug Knowledge Competition click the "Start Answer" button, the system will automatically generate answers, a total of 20 questions, 5 points per question, and the answer time limit is 6 minutes. After answering, the system will immediately report the time and score of the answer.
Open the computer browser and enter the address of the official website of Qingjiao Second Classroom in the address bar. Click "Login" on the right side of the page and enter the account and password distributed by the school administrator to log in. The initial password is the last eight digits of the ID card.
The registration method of the Anti-Drug Answer King applet is as follows: Open the Anti-Drug Answer King applet, click the "Me" button in the lower right corner of the home page, and enter the personal center page.On the personal center page, click the "Personal Information" column to see your registration information.
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